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AI Insights · Timothy · January 2025

Top 5 Slime Games on iOS in Saudi Arabia: Q4 2024 Performance

Explore the Q4 2024 performance of the top slime games on iOS in Saudi Arabia, highlighting trends in downloads, revenue, and user engagement.

Top 5 Slime Games on iOS in Saudi Arabia: Q4 2024 Performance

In the fourth quarter of 2024, the slime game genre on iOS in Saudi Arabia showcased varied performance metrics across the top five applications. Here’s a closer look at their trends in downloads, revenue, and active users.

Bruno - My Talking Slime Pet by Dramaton LTD saw a significant boost in weekly downloads, peaking at approximately 2.2K in the final week of December. Revenue trends were sporadic, with notable peaks at $19 in the same week. Active users fluctuated slightly, ending the quarter with around 26.7K users.

PlaySlime:Slime Simulator Game maintained a steady revenue stream, starting at $820 and closing the quarter at $663. Downloads dwindled mid-quarter but recovered to 863 by the end. Active users showed a slight increase, reaching 5.6K.

Super Big Slime: Black Hole 3D experienced no revenue throughout the quarter. However, downloads surged to 1.3K by the end of December, and active users saw a rise to 3K.

My Talking Slimy: Slime Cat 3D from Pixeland LLC showed a modest revenue increase, ending at $112. Downloads varied, peaking at 862 late in November, while active users remained relatively stable, closing at 2.9K.

Slime Pet: ASMR Virtual Friend had a revenue peak early in the quarter at $324 but saw a gradual decline, ending at $310. Downloads were highest at 2.5K in October but decreased significantly thereafter.

These insights are derived from Sensor Tower, offering a detailed look into the dynamic market of slime games in Saudi Arabia. For more comprehensive analytics, explore Sensor Tower's data offerings.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025