AI Insights · Timothy · January 2025
Top 5 Slime Games on iOS in Saudi Arabia: Q4 2024 Performance
Explore the Q4 2024 performance of the top slime games on iOS in Saudi Arabia, highlighting trends in downloads, revenue, and user engagement.
In the fourth quarter of 2024, the slime game genre on iOS in Saudi Arabia showcased varied performance metrics across the top five applications. Here’s a closer look at their trends in downloads, revenue, and active users.
Bruno - My Talking Slime Pet by Dramaton LTD saw a significant boost in weekly downloads, peaking at approximately 2.2K in the final week of December. Revenue trends were sporadic, with notable peaks at $19 in the same week. Active users fluctuated slightly, ending the quarter with around 26.7K users.
PlaySlime:Slime Simulator Game maintained a steady revenue stream, starting at $820 and closing the quarter at $663. Downloads dwindled mid-quarter but recovered to 863 by the end. Active users showed a slight increase, reaching 5.6K.
Super Big Slime: Black Hole 3D experienced no revenue throughout the quarter. However, downloads surged to 1.3K by the end of December, and active users saw a rise to 3K.
My Talking Slimy: Slime Cat 3D from Pixeland LLC showed a modest revenue increase, ending at $112. Downloads varied, peaking at 862 late in November, while active users remained relatively stable, closing at 2.9K.
Slime Pet: ASMR Virtual Friend had a revenue peak early in the quarter at $324 but saw a gradual decline, ending at $310. Downloads were highest at 2.5K in October but decreased significantly thereafter.
These insights are derived from Sensor Tower, offering a detailed look into the dynamic market of slime games in Saudi Arabia. For more comprehensive analytics, explore Sensor Tower's data offerings.